Ogre Zombie
NE Large undead
Init +4 Senses Darkvision 60ft., Perception +0
AC 16, touch 7, flat-footed 16
(+4 armor, -2 Dex, +5 natural, -1 size)
hp 82 (15d8+15)
Fort +5, Ref +3, Will +9
DR 5 / Slashing
Speed 30ft. (40ft base)
Melee greatclub +17 (2d8+10)
Melee slam +17 (1d8+7)
Ranged javelin +8 (1d8+7)
Space 10ft.; Reach 10ft.
Abilities Str
24, Dex 6, Con -, Int -, Wis 10, Cha 10
Base Atk +11 CMB +19 CMD 27
Feats ToughnessB
SQ staggered
Gear hide armor, greatclub, 4 javelins
Fast Zombie
Speed increases by +10ft.
Defensive Abilities lose the DR 5/slashing.
Special Attacks Quick Strikes (Ex) Whenever a fast zombie takes a full-attack action, it can make one additional slam attack at its highest base attack bonus.
Abilites Increase Dex by 4 (+2 to init, reflex, and AC).
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