Tharkadian Elemental
Designer's Notes
The elemental is a direct import from battletech. The elementals formed the core of the Tharkadian army in our Macross II campaign. The Tharkad campaign is the last campaign I ran before we moved on to other things.
Robotech Background
The Tharkadians are an almost-human race freed from the Invid by the Sentinels. Elementals are very limited when facing invid but are very effective in large swarms against slower opponents (such as Zentraedi Infantry.
Macross II Background
The elemental was developped by the Tharkadian, a small group of Marduk renegades who defected from Lord Ingus' fleet long ago. They were mostly pirates preying on the Marduk Empire.
Model | Elemental Mark 1
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Crew | One
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MDC by Location
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Arms * | 30 each
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Legs * | 70 each
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Shoulder-mounted missile launchers (2)* | 40 each
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Helmet * | 30 each
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Main Body | 100
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*: Very Small Target: -8 to called shots
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Speed
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Power Run/Leap | up to 95mph for short bursts
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Run | 50mph
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Hover | 300ft
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Flying (space only) | About 100mph
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Weapons Systems
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1- Shoulder-Mounted SRM Launcher
Purpose | Assault
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Range | per missile
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Mega-Damage | per short-range missile, usually plasma or armor-piercing
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Rate of Fire | 1 or 2.
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Payload | 4 Missiles
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2- Hand Ion Blaster
Purpose | Assault
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Range | 3000ft in space 1500ft in atmosphere
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Mega-Damage | 4d6 per shot or 1d6x10 per burst (but counts as two attacks).
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Rate of Fire | Single or burst
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Payload | Effectively unlimited.
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Mata Ne !
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