Octo-tank
ModelIshtarian Octo-tank
CrewFive: one pilot, one navigator, one communication engineer and two gunners
MDC by Location
Main Turret150
Secondary turrets (4)75 each
* Threads (2)200 each
Top Hatch50
Reinforced Pilot
Compartment
250
Main Body550
Speed
OverlandCan move up to 80mph when moving around. Battle speed is around 10mph.
Weapons Systems

1- Main Rocket Canon

The Octo's most dangerous weapon is its main rocket canon. It fires a large shot filled with shrapnel that has devastating effects on buildings and infantry units. However, it is slow to aim so it is often used against immobile, large or slow-moving targets. The Octo relies on its secondary guns for close-range support against motorbikes and fast-moving mecha.
PurposeAssault
Range20 miles
Mega-DamageWithing 5 miles: 6d6x10, within 15 miles: 4d6x10, otherwise 3d6x10.
Rate of FireOnce per melee.
Payload30 rounds
Special RuleWhen firing the main turret at targets smaller than 20feet or targets moving at 25mph or more, the gunner receives a -5 penalty to hit.

2- Secondary lase turrets
PurposeDefense
Range2000ft
Mega-Damage1d6x10 per turret, only 2 turrets can be fired at the same target
Rate of FireEqual to the number of attack of the pilot.
PayloadEffectively unlimited

3- Grenade Launchers
PurposeAnti-personel
Range1500ft
Mega-Damage1d6 per grenade
Rate of FireEqual to the number of attack of the pilot, up to three grenades at once.
Payload24 grenades


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