The Elemental is a specialist in piloting power armor. His focus is the elemental power armor.He also trains, but most elemental disdain, heavy mecha. Elementals are used to group tactics (ganging up) where their size gives them an advantage over larger mecha. Many elementals have been converted into RX-72 pilots.
The Elemental is a superior spy and are known to beat the odds and return alive when most would declare them dead.
Tharkadian technology gave the elementals a large degree of versatility. The Giovanni high command will decide to create a factory in Nova Venicia on Italia.
Attribute Requirements: ME:10, PP:12 and PE:10. High PS is recommended Racial Requirements: Tharkadian (Marduk) only. Within 5 years this requirement is lifted.
OCC Skills
Climbing
Hand to Hand:Martial Arts
Land Navigation (+10%)
Radio: Basic (+20%)
Robot Combat: Elite (Elemental)
Robot Combat: Basic
Running
Swimming
Swimming: Scuba
Weapons Systems (+15%)
Wilderness Survival (+15%)
WP Energy Rifle
WP Energy Pistol
WP one extra
OCC-Related Skills
Select 6 skills plus 1 training specialty at levels 3,6,9 and 12
Communication: Any (+5%)
Domestic: None
Electrical: Basic only
Espionage: Any
Mechanical: Basic ony
Medical: First Aid only
Military: Any (+10%)
Physical: Any (+5% where applicable)
Pilot: Any, except Robot (+5% on any ground vehicle)
Pilot Related: Any (+5%)
Rogue: Any
Science: Math only
Technical: Any
WP: Any
OCC-Related Skills
Select 6 secondary skills from the list above. These skills get no bonuse and start at base level.