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Viviana Alterborg min-Zawree, Taldan cultist

Female Ulfen Sorceress (Sanguine Bloodline) 12
N Medium humanoid (human)
PFS Number 8846-7
Homeland Alterborg, Taldor; Faction Taldor; Deity Rovagug
Init +7 Senses Perception +0

Defense

AC 13, touch 13, flat-footed 10
   (+3 Dex)
hp 86 (12d8+24)
Fort +11, Ref +11, Will +12
Resist cold 10; DR 10/- (vs. nonlethal)

Offense

Speed 30ft
Melee club +5 (1d6+-1)
Melee touch +9 (per spell)
Ranged sling +9 (1d4+-1)
Ranged Ray +9 (per spell)
Base Atk +6 CMB +5 CMD 18
Sorcerer Spells Known (CL 12th; Base DC 17+spell level; concentration +19, +4 defensively)
   6th (4/day) - chain lightningE
   5th (6/day) - cone of coldE, cloudkill, dismissal
   4th (7/day) - animate deadBN, dimension door, enervationN, fearN
   3rd (8/day) - fireballE, ray of exhaustionN, slow, suggestion, vampiric touchBN
   2nd (8/day) - blindness/deafnessN, false lifeBN, hideous laughter, spectral handsN, summon swarm, touch of idiocy
   1st (8/day) - burning handsE, chill touchBN, magic missile, ray of enfeeblementN (CL 14), shocking grasp, true strike
   0 - acid splash, bleed, detect magic, disrupt undead, lightE, mage hand, message, ray of frost, read magic
   E Evocation Spell (DC 18+spell level);
   N Necromantic Spell (CL 13th; Base DC 18+spell level; concentration +20, +4 defensively)

Statistics

Abilities Str 8, Dex 16+2, Con 16+2, Int 12, Wis 10, Cha 25+6
Feats Combat CastingB, Eldritch Heritage (boreal), Eschew MaterialsB, Improved Initiative, Skill Focus (Survival), Spell Focus (Evocation, Necromancy), Thanatopic Spell, Weapon Finesse
Skills Bluff +12, Diplomacy +8, Intimidate +22, Knowledge (arcana) +13, Knowledge (local) +2, Knowledge (planes) +3, Knowledge (religion) +11, Linguistics +3, Spellcraft +16, Survival +3, Use Magic Device +22
Languages Abyssal, Common, Giant, Skald, Tien

Class Abilities

Bloodline Arcana Whenever you cast a spell of the necromancy school, your effective caster level is increased by 1.
Bloodline Powers The power of undeath can derive from cold blood as well as hard bone.
The Blood Is the Life (Su) You can gain sustenance from the blood of the recently dead. As a standard action, you can drink the blood of a creature that died within the past minute. The creature must be corporeal, must be at least the same size as you, and must have blood. This ability heals you 1d6 hit points and nourishes you as if you'd had a full meal. You may use this ability 10 times per day.
Cold Steel (Sp) (Boreal bloodline) You can touch a weapon or up to 50 pieces of ammunition as a standard action, giving it the frost property for 5 rounds. You can confer the icy burst property instead, but the duration of the power is halved. You can use this ability 10 times per day.
Death's Gift (Su) You gain resist cold 10 and DR 10/- against nonlethal damage.
Grasp of the Dead (Sp) You can cause a swarm of skeletal arms to burst from the ground to rip and tear at your foes. The skeletal arms erupt from the ground in a 20-foot-radius burst. Anyone in this area takes 1d6 points of slashing damage per sorcerer level. Those caught in the area receive a Reflex save DC for half damage. Those who fail the save are unable to move for 1 round. The skeletal arms disappear after 1 round. The arms must burst up from a solid surface.

Traits

Precocious Spellcaster Select one cantrip (light) and one 1st-level spell (ray of enfeeblement); when you cast these spells, they function at one caster level higher than your actual caster level.
Sacred Touch Standard Action; automatically stabilize dying creature with touch.

Magical Items

belt of Dexterity and Constitution +2, Razmiran cloak of resistance +4, headband of alluring Charisma +6, Varisian tax collector ring (+2 Intimidate but -2 Diplomacy in Varisia)
Consummables
   Alchemist Fire O
   Non-al-Zawree oil
                      O O O O O    O O O O O    O O O O O    O O O O O    O O O O O    
                      O O O O O    O O O O O    O O O O O    O O O O O    
   lesser metamagic rod of extend
   lesser metamagic rod of empower
   lesser metamagic rod of silent
   potion of fly O
   scroll of animate dead O
   scroll of darkvision O O
   scroll of daylight O O
   scroll of fly O O
   scroll of glitterdust O
   scroll of gust of wind O
   scroll of invisibility O O
   scroll of see invisibility
   scroll of spider climb O
   scroll of water breathing O O
   scroll of water walk O
   wand of comprehend languages
                      O O O O O    O O O O O    O O O O O    O O O O O    O O O O O    
                      O O O O O    O O O O O    O O O O
   wand of cure light wounds
                      O O O O O    O O O O O    O O O O O    O O O O O    O O O O O    
                      O O O O O    O O O O O    O O O O O    O O O O O    O O O O O    
   wand of cure light wounds
                      O O O
   wand of disguise self
                      O
   wand of endure elements
                      O O O O O    O O O O O    O O O O O    O O O O O    O O O O O    
                      O O O O O    O O O O O    O O O O O    O O
   wand of lesser confusion
                      O O O O O    O O O O
   wand of mage armor
                      O O O O O    O O O O
   wand of magic missiles
                      O O O O O    O O O O
   wand of magic missiles (CL3rd)
                      O O
Poisons
   oil of taggit (ingested; DC 15; onset 1 minute; unconsciousness for 1d3 hours; Cure 1 save)
                      O
   violet venom (contact; DC 13; 1/minute for 6 minutes; 1d2 Str and 1d2 Con; 1 save)
                      O
   Waters of the Whispering River (contact; DC 20; onset 1 round; 1/round for 6 rounds; 1d3 Con damage and 1 Con drain; 2 saves)
                      O
Tomes
The Pnakotic Manuscripts: +4 circumstance bonus on all Knowledge [arcana] or Spellcraft checks made to identify spells or magical effects of the conjuration school and Knowledge [religion] checks related to the Old Cults when referring this tome









Non-Core Rule Elements

Acrimony Veil
Aura Moderate evocation; CL 9th
Slot head; Price 13,500gp; Weight 1lb.

Description

Acrimony veils are rare ancient magic devices created by Alaznist, the Runelord of Wrath. They are normally composed of several types of interconnected metal and human bones, each etched with complex designs. The device covers the wearer's entire face but provides no benefits to AC. This mask functions as a lesser empower metamagic rod, but only affecting spells of the evocation school. Additionally, the wearer may cast rage on himself once per day.

Construction

Requirements Craft Wondrous Item, Empower Spell, rage; Cost 6,750gp

Source

PFS4-02 In Wrath's Shadow

Eldritch Heritage

You are descended from a long line of sorcerers, and some portion of their power flows in your veins.
Prerequisites: Cha 13, Skill Focus with the class skill of bloodline selected for this feat (see below), character level 3rd.
Benefit: Select one sorcerer bloodline. You must have Skill focus in the class skill that bloodline grants to a sorcerer at 1st level (for example, Heal for the celestial bloodline). This bloodline cannot be a bloodline you already have. You gain the first-level bloodline power for the selected bloodline. For purposes of using that power, treat your sorcerer level as equal to your character level – 2, even if you have levels in sorcerer. You do not gain any of the other bloodline abilities.

Source

Ultimate Magic

Threnodic Spell

You can convert mind-affecting magic to necromantic power capable of controlling undead.
Prerequisites Knowledge (religion) 6 ranks, Spell Focus (necromancy).
Benefit This feat only works on mind-affecting spells. A threnodic spell affects undead creatures (even mindless undead) as if they weren't immune to mind-affecting effects, but has no effect on living creatures. A threnodic spell uses up a spell slot two level higher than the spell's actual level.
Normal Undead are immune to mind-affecting effects.

Source

Ultimate Magic

Cracked vibrant purple prism ioun stone
Aura strong universal; CL 12th
Slot none; Price 2,000gp; Weight -lb.

Description

This stone stores three levels of spells, as a ring of spell storing (minor), except casting spells out of the stone requires at least a full-round action.

Cracked holds only one spell.

Source

Seekers of Secrets p.49

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Adventure Record for Viviana Alterborg

# Adventure XP Final PA Final GP Notes & Special Rewards
1 Intro 03-01 In Service of Lore 1 2 / 2 342 Set in Absalom
Walked around town
Bought wand of disguise self (5 charges)
2 Intro 03-02 To Delve Dungeon Deep 2 4 / 4 761 Set in Absalom
Explored a siege castle
Unleashed the wrath of the Tarrasquito against my enemies
3 Intro 03-03 Vision of Betrayal 3 6 / 6 760 Set in Absalom
Traveled through the island of Kortos
Bought wand of magic missile (25 charges)
Joined Taldor Faction
4 MOD 02-04 Feast of Ravenmoor 4.5 8 / 8 1435 Set in Ravenmoor Magnimar
Visited quiet village of Ravenmoor
Heroes of Magnimar: While displaying your medal you receive a +2 bonus to your Bluff, Diplomacy, and Intimidate checks in Magnimar and in the cities and towns allied with it
Resisting the Gossamer King: You receive a +1 bonus to your saves against poisons and diseases
5 PFS 00-23 Tide of Morning 5 9 / 9 781 Set in Verduran Forest Andoran
GM Credit
Bought wand of endure elements, 20 oil, 4 alchemist fire, varisian tax collector ring
6 PFS 03-01 The Frostfur Captives 5.5 10 / 10 681 Set in Irrisen
Cold and lonely
Bought wand of cure light wounds
7 MOD 01-01 Crypt of the Everflame 7 12 / 12 1356 Set in Kessen Nimarthas
Cold and lonely
Bought wand of cure light wounds
8 PFS 03-09 The Quest for Perfection I 8 14 / 14 1961 Set in Goka Tian Xia
Cold and sad place
Bought wand of mage armor (10 charges), wand of magic missile (CL3, 10 charges), wand of lesser confusion (10 charges)
9 PFS 03-11 The Quest for Perfection II 9 14 / 16 2462 Set in Goka Tian Xia
Bought wand of comprehend languages
10 MOD 01-02 Masks of the Living God 12 18 / 20 6173 Set in Tamran Nimarthas
Met cult who thought Rovagug was misplaced
They were delicious!
Inside Connection: Familiarity with the cult of Razmir gives a +2 bonus to Charisma-based skills against the faithful of Razmir
Stolen Deeds: purchasing any property in Absalom costs 1 less PP than normal (minimum 1)
11 PFS 03-13 The Quest for Perfection III 13 19 / 21 8013 Set in Tian Xia
Destroyed dam
Access to Axe beak companion
12 PFS 03-19 The Icebound Outpost 14 21 / 23 7979 Set in Hao Jin Tapestry Absalom
Bought cracked vivid purple prism ioun stone and headband of alluring charisma +2
13 MOD 03-05 Dawn of the Scarlet Sun 15 23 / 25 6631 Set in Magnimar Varisia
Some great people are killing some stupid worshippers of Sarenrae
Antagonized by Avalexi: when using a favor, have 25% chance that she slays the contact (cross off this and the other favor)
Bought scroll of invisibility, scroll of blur, lesser rod of silent spell
14 MOD 01-03 City of Golden Death 16.5 25 / 27 459 Set in Isle of Terror Lake Encartan
Visited nice place, very homely place following Razmirians
Kassen’s Boon: Add 1d6 to a single d20 roll; recall any one spell slot expended; or automatically stabilize if at negative hit points and dying; Cross off
Bought waters of the whispering river, belt of Dexterity +2, and cloak of resistance +2
15 MOD 01-04 Carrion Hill 18 26 / 29 497 Set in Carrion Hill Ustalav
Nice city
Wished for Rovagug's freedom
Fighting that which lies between the stars: +1 to save vs
fear and confusion effects
Insight into the Dark Tapestry: You may gain one bit of useful information about a single aberration as though you had succeeded at a Knowledge check to identify the creature [ ]
Bought 2 scrolls of darkvision, Pnakotic Manuscripts, one oil of taggit, one violet venom, scroll of planar binding
16 Special 04-01 Race for the RuneCarved Key 19 28 / 31 5831 Set in Magnimar Varisia
Killed people for some dumb key
Magnimarian Debt: May get raise dead, resurection or true resurrection for half price (gp or PA)
Formidable Renown: May Intimidate Lissalans as a move action with a +2 bonus
17 PFS 04-02 In Wrath's Shadow 20 30 / 33 2041 Set in Varisia
Visited a nice temple, great place for a crypt
Bought 2 scrolls of invisibility and acrymony veil (with PAs)
18 PFS 04-05 The Sanos Abduction 21 32 / 35 4506 Set in Sanos Forest Varisia
Visited a forest full of great undead
Gained access to faerie dragon familiar
Bought potion of fly
19 PFS 04-10 Feast of Sigils 22 34 / 37 5846 Set in Kaer Maga Varisia
Visited a whore names Miss Feathers
Bought lesser metamagic rod of extend
20 MOD 03-02 The Harrowing 25 38 / 41 3056 Set in Riddleport Varisia
Extraplanar adventure through a harrow deck
Bought potion of fly, scroll of glitterdust (x2), scroll of water breater, scroll of animate dead (x2), see of see invisibility, upgraded headband of cha to +4, upgraded belt to dex and con +2
Paid for restoration spell (ability drain)
21 MOD 01-05 Curse of the Riven Sky 28 42 / 45 21730 Set in Land of the Linnorm Kings
Battler of Giant: once, as an immediate action, may add +2 to AC, CMD, or attack until the end of my turn, against all opponents at least one size category larger
Traveled to the Linnorm to beat up some giants
They were delicious
Bought 2x scrolls of fly, 2x scrolls of daylight, 2x scrolls of spider climb, 2x scrolls of invisibility
Animated 120HD of skeletons (1 frost giant, 1 cloud giant, 2 trolls, and a horde of hill giants)
Demons are unsavory and should be avoided whenever possible
22 PFS 05-05 The Elven Entranglement 29 44 / 47 27831 Set in Kyonin
Accumulating and army (Elven Uprooters): Useless bonus to command elves I'll never see again

23 PFS 05-10 Where Mammoths dare not thread 30 46 / 49 15111 Set in Land of the Mammoth Lord
Fought demons
Army boon
Animated two vrock skeletons
Upgraded headband to +6
24 PFS 06-04 Beacon Below 31 48 / 51 22863 Set in Pillars of the Sun Osirion
Explored some non-tomb, tomb
Charted Pillars: +2 bonus to Knowledge (geography) and Survival when in a region I will never go to again
25 PFS 04-20 Words of the Ancients 32 50 / 53 9798 Set in Varisia
Bought lesser rod of empower upgraded cloak to +4
Created zombie
26 PFS 07-23 Abducted in Aether 33 52 / 55 17641 Set in Ethereal Plane
Favor of Aram Zey
Some other boon
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